CSUN Assistive Technology Conference is the largest gathering of accessibility technology, inclusive design, education, and rehabilitation leaders from around the world. It’s known for developing community relations and the conversations within hallways and coffee breaks are as important as those from a podium.
There could be a dozen presentations happening at any time and we meet as we from one room to another. This year, there will be a new opportunity to network and share resources. Some of the rooms will have a series of similar talks. Stay in the rooms and network with those who have a similar interest.
CSUN ATC 2024 Collections
Please note: the schedule could change at any time.
Tuesday
Artificial Intelligence: 11:20, 1:20, 2:20, 3:20 (Elite 1–3)
- Accessibility of AI for People with Intellectual Disability
- How Artificial Intelligence Can Boost Confidence Daily
- Revolutionizing Video Accessibility: Role of Generative AI
- Visionary Tech: AI’s Impact on Accessibility
Blind and low vision: 10:20, 11:20, 1:20, 2:20, 3:20 (Grand AB + Grand CD)
Grand CD
- Atkinson Hyperlegible: A Uniquely Accessible Font
- Self-Reported Mobility Difficulties in Macular Degeneration
- Learning Through Play: LEGO® Braille Bricks Research
- A Tour of Smart Vision Tools in iOS
- Updating Old Braille Libraries for a Dynamic Future
Grand AB
- Reading and Writing of Math with a Screen Reader
- Unified Braille Solution for Text, Math, Graphics and Music
- Glidance, a New Era in Independent Mobility
Wednesday
Artificial Intelligence: 9:20, 11:20, 1:20, 2:20, 3:20, 4:20 (Elite 1–3)
- Artificial Intelligence and Employment Discrimination Law
- How AI Could Revolutionize Accessibility
- Improving Access to CRT: Assistive Robotic Arms
- LLM-Based Automatic Sentence Generation for AAC Devices
- Enabling Real-Time Document Accessibility Using AI
- Harnessing the Power of AI and ML for Alt-Text Generation
Blind and low vision: 9:20, 10:20, 1:20, 3:20 (Grand AB)
- Enhancing Education Access: Screen Readers & Braille
- Let’s Code with LEGO Braille Bricks!
- Sony’s Solutions to Accessible Imaging
- Advanced Mobile Management of BrailleNote Touch Plus
Blind and low vision: 11:20, 1:20, 4:20 (Grand CD)
- Wayfinding Toolbox: Cane, Tactile Map, GPS, AI, Visual Assist
- Braille in the Apple Ecosystem: Tips and Updates
- Introduction to the CSB Screenreader Training Site
- 4 Ripe A11y Fruit to Remediate — A Blind User’s Review
- Advancements in Visual Interpretation for the BLV Community
Education: 9:20, 10:20, 11:20, 1:20, 2:20, 3:20, 4:20 (Platinum 7)
- Virtual STEM Mentoring Models for Students with Disabilities
- Project AT-AT — Assistive Technology Assessment Tool
- Shared Intentionality in Hyflex Education
- The State of Digital Accessibility in Higher Ed (2024)
- The Importance of the User in the AT Design Equation
- Continuity of AT Tools: K-12 to Higher Ed Transition
- Integrating UDL and Assistive Technology Curriculum
Thursday
Artificial Intelligence: 9:20, 10:20, 11:20, 3:20, 4:20 (Elite 1–3)
- Inclusive eLearning Content by Design
- Advancements in Indoor Wayfinding
- Using AI to Create Image Descriptions in High Stakes Testing
- 2023 State of Automatic Speech Recognition
- The Technology First Transformation — Are You Ready?
- AI and A11y: Threats, Opportunities, and the Road Ahead
Blind and low vision: 9:20, 11:20, 1:20, 2:20, 3:20, 4:20 (Grand CD)
- The Digital Drawing WYSIWYG Editor for Blind Users is Here
- The OKO Application, AI Powered Navigation
- Explore iOS Low Vision Tools for Education and Daily Life
- Redefining Expectations with Optima
- The Monarch Tactile Display — Where Are We Now?
- Unlocking Horizons: Vision Challenges, Virtual Empowerment
- Audio Augmented Reality Indoor Navigation for Blind People
Design: 9:20, 11:20, 1:20, 4:20 (Platinum 8)
- Inclusive Personas: Everyday Stories. Identifying User Needs
- Focus at Work: New Research on Cognitive Accessibility
- Beyond Compliance: 3 Techniques for Better Infographics
- Thoughtful Design for Inclusive Spaces and Playgrounds
- Creating and Annotating a Forced Colors Design System
Education: 9:20, 10:20, 11:20, 1:20, 2:20, 3:20, 4:20 (Platinum 7)
- DCMP & Fred Rogers Productions: Sign Language at Scale
- Accessible Procurement in a University Setting
- Community Media Pathway to Opportunity
- Shifting the Vision of Accessibility Support in Higher Ed
- CSUN’s MS in Assistive Technology Studies & Human Services
- Scaling Accessibility: LCMS Adoption Insights
- Making Bluebook Accessible for High-Stakes Tests
Friday
Artificial Intelligence: 11:20, 1:20, 2:20, 3:20 (Elite 1–3)
- GitHub Copilot: Empowering People with Disabilities
- The Intersection of AI and DEI in Accessibility
- Humans vs. Robots: Media Accessibility in the Age of AI
- What does it Mean for AI to be I?
Blind and Low Vision: 9:20, 11:20, 1:20, 2:20, 4:20 (Grand CD)
- Map to Accessible Trips: OpenSidewalks, AccessMap, Luminary
- Accessibility for Interactive Visual and Touch Interfaces
- Unlocking the Power of Environmental Audio Description
- VoiceOver on iOS: Tips for Efficiency and Productivity
- How to Reach the Blind Community Through Marketing
- Math Accessibility for Blind/VI Using AI & AT
Design: 9:20, 10:20, 11:20, 1:20 (Platinum 2)
- Accessibility Champions and Figma Annotations
- Mind the Gap: Navigating Accessible Web & Mobile App Design
- Reflow Design Deep Dive for Enterprise Applications
- CSS + Accessibility: Inclusion Through User Choice
Education: 9:20, 10:20, 11:20, 1:20, 4:20 (Grand AB)
- Sourcing Accessible Education Materials
- Sentence Frames: Semi-Automating Alt Text without AI
- Using the APH Chameleon 20 and APH Mantis Q40 in Education
- Create, Remediate & Access STEM Based Content with Equation
- It’s Time: A Revolution in IEP/504 Integration for K-12
Add these presentations to your calendar and take advantage of spending an extended period of time with like-minded colleagues.
Full Disclosure: I am the Program Chair for the 2024 CSUN ATC Conference